Fixed crash that could occur when a victory condition was triggered upon defeating another player.Fixed crash when an NPC faction, that no longer had a dwelling, gave the player a quest.The tooltip will now also indicate that war will be declared if the demand is declined, if that is the case. NPC faction accept- and decline demand buttons now show the amount of favor gained with the NPC faction in their tooltips.Fixed the cost of unit mods being hidden in the unit interface if the player didn’t have enough energy or cosmite to buy them. Trading casus belli will now also instantly wane the grudge that player may have relative to the amount of casus belli points that were traded.Fixed issue where breaking a treaty would not always cause a relation penalty.Fixed issue where the effect of doomsday weapons on Colonies would not refresh when a city was occupied or absorbed.As opposed to you becoming the new occupier of that colony. Using influence to ask a faction to leave an occupied colony will now liberate the colony if you are not at war with the owner of that colony.
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